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AI Insights · Timothy · July 2021

Top 5 Word Puzzle Games in Ecuador: Q2 2021 Performance

Discover the performance of the top 5 word puzzle games in Ecuador during Q2 2021, including trends in downloads, revenue, and active users.

Top 5 Word Puzzle Games in Ecuador: Q2 2021 Performance

In Q2 2021, the top 5 word puzzle games on the unified platform in Ecuador showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance:

Aplasta Palabras: Word Games by FingerLab saw a fluctuating trend in weekly downloads, starting at roughly 22K and peaking at around 23.8K in early April. By the end of June, downloads stabilized at approximately 15.1K. Weekly active users remained relatively stable, with a slight dip observed from 145K in early April to around 134K by the end of the quarter. The revenue for this app was minimal, peaking at $26 in the week of April 5.

Word Search - Word Puzzle Game from Playvalve experienced a gradual decline in weekly downloads, starting from about 10.4K at the end of March and dropping to roughly 4.1K by the end of June. Active users also saw a downward trend, decreasing from approximately 23K in early April to around 15K by the end of the quarter. No revenue data was reported for this period.

Words of Wonders: Crossword by Fugo Games showed a consistent increase in weekly downloads, peaking at around 4.8K by the end of June. Active users for this app saw a rise from about 17.4K at the start of the quarter to approximately 16.6K by the end. Revenue trends were positive, with a notable peak of $94 in the week of June 14.

Hangman from Senior Games experienced a decline in weekly downloads, starting at around 4.3K at the end of March and falling to approximately 1.9K by the end of June. Active users also decreased, from roughly 22.6K to about 13.5K over the same period. No revenue data was available for this game.

Lastly, Word Search by Quarzo Apps displayed a steady decrease in weekly downloads, starting at approximately 3.5K and ending at around 2.5K by the end of June. Active users saw a similar trend, declining from about 17.5K at the beginning of the quarter to around 13.4K by the end. Like some of the other top games, there was no revenue data reported for this period.

For more insights and detailed analytics on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021